CPP OVERVIEW

Objectives: C++ OVERVIEW SUMMARY

Complete C++ Programming Notes β€” Exam Ready

Complete C++ Programming Notes β€” Theory & Practical

A single-page, comprehensive reference that covers history, language fundamentals, advanced features, STL, best practices, common exam questions, and practical labs. Use the built-in examples and download runnable .cpp files or open them in any online C++ compiler.

History & Evolution of C++

  • 1950s–1960s: Early mechanical calculators (abacus) to high level languages: Fortran (1957), COBOL (1959).
  • 1970s: C language (1972, Dennis Ritchie) β€” systems programming and portability.
  • 1983: C++ is named and released by Bjarne Stroustrup ("C with Classes" evolved into C++). Introduced OOP to systems programming.
  • 1989–1998: Early standardization efforts, ISO C++98 standardized core features (templates, exceptions, standard library). Key contributors: Bjarne Stroustrup, Herb Sutter, Scott Meyers, others.
  • 2003: C++03 technical corrections.
  • 2011: C++11 major update β€” move semantics, auto, lambda, threading, smart pointers, range-based for.
  • 2014: C++14 small improvements.
  • 2017: C++17 β€” structured bindings, filesystem library, optional, variant.
  • 2020: C++20 β€” concepts, ranges, coroutines, modules (work in progress), std::span.
  • 2023+: Ongoing improvements (C++23, C++26 planning), community and compiler support evolving.

Why it matters: Understanding history helps explain design choices: performance, low-level memory control, and the balance of generic programming plus abstraction.

Basics: Getting Started

How to compile and run
  1. Install a compiler: g++ (MinGW on Windows, GCC on Linux/Mac), or use Visual Studio / MSVC on Windows.
  2. Compile: g++ -std=c++17 -O2 -Wall file.cpp -o program
  3. Run: ./program (Windows: program.exe)
Program structure
// hello.cpp
#include <iostream>
int main() {
  std::cout << "Hello, C++!\n";
  return 0;
}
Core concepts
  • Variables & Types: int, long, float, double, char, bool, void.
  • Compound Types: arrays, pointers, references, structs, classes, enums, std::string.
  • Control Flow: if/else, switch, loops (for, while, do-while).
  • Functions: declarations, definitions, pass-by-value/reference, default args, overloading.

Syntax & Examples (Concise)

Functions & Overloading
int add(int a, int b) { return a + b; }
double add(double a, double b) { return a + b; }
References & Pointers
void inc_by_ref(int &x) { x++; }
void inc_by_ptr(int *x) { (*x)++; }
Classes & Objects
class Point {
public:
  int x, y;
  Point(int x_, int y_) : x(x_), y(y_) {}
  double dist() const { return std::sqrt(x*x + y*y); }
};

Point p(3,4);

Object-Oriented Programming (OOP)

  • Encapsulation: class, private/public/protected members.
  • Inheritance: single and multiple inheritance (use virtual base classes to avoid diamond problem).
  • Polymorphism: virtual functions and RTTI (dynamic_cast, typeid).
  • Constructors/Destructors: default, parameterized, copy/move constructors, assignment operators, explicit keyword.
Rule of Five (important)
  1. Destructor
  2. Copy constructor
  3. Copy assignment operator
  4. Move constructor
  5. Move assignment operator
class Resource {
  int *data;
public:
  Resource() : data(new int[100]) {}
  ~Resource() { delete[] data; }
  Resource(const Resource &other) { /* deep copy */ }
  Resource& operator=(const Resource &other) { /* ... */ return *this; }
  Resource(Resource&& other) noexcept : data(other.data) { other.data = nullptr; }
};

Advanced Topics

Templates
template <typename T>
T add(T a, T b) { return a + b; }

// Class template
template <class T>
class Stack { /* ... */ };
Smart Pointers
#include <memory>
std::unique_ptr<int> up = std::make_unique<int>(42);
std::shared_ptr<int> sp = std::make_shared<int>(7);
Move Semantics & Rvalue References
void f(std::string &&s) { /* s is an rvalue reference */ }
std::string a = "hello";
std::string b = std::move(a); // move contents
Concurrency (threads)
#include <thread>
#include <mutex>

void worker() { /* do work */ }
std::thread t(worker);
t.join();
RAII (Resource Acquisition Is Initialization)

Manage resources (files, locks) via constructors/destructors to ensure deterministic cleanup.

STL: Containers, Iterators, Algorithms

Common Containers
  • std::vector β€” dynamic array
  • std::list β€” doubly-linked list
  • std::deque
  • std::map / std::unordered_map
  • std::set / std::unordered_set
  • std::string
Algorithms
#include <algorithm>
#include <vector>

std::vector<int> v = {3,1,4};
std::sort(v.begin(), v.end());
int x = std::binary_search(v.begin(), v.end(), 3);
Iterators & Ranges

Use range-based for loops: for (auto &x : container). C++20 ranges add expressive composition.

Memory Management & Undefined Behavior

  • Avoid dangling pointers (returning pointer to local variable).
  • Prefer smart pointers (unique_ptr, shared_ptr) over raw new/delete.
  • Watch buffer overflows, out-of-bounds access.
  • Be mindful of object lifetimes and ownership.

File I/O & Streams

#include <fstream>
std::ofstream ofs("data.txt");
ifs << "...";

Exceptions & Error Handling

try {
  // code that may throw
} catch (const std::exception &e) {
  std::cerr << e.what();
}

Use exceptions for exceptional conditions; avoid using them for control flow in performance-critical code.

Practical Labs & Examples (runnable)

Below are several ready-to-download example programs. Click "Download" to get the .cpp file, then compile locally or paste into an online compiler like Compiler Explorer or cpp.sh.

1) Hello & Input
// hello_input.cpp
#include <iostream>
#include <string>
int main(){
  std::string name;
  std::cout << "Enter your name: ";
  std::getline(std::cin, name);
  std::cout << "Hello, " << name << "!\n";
  return 0;
}
Download
2) Vector & Sorting
// sort_example.cpp
#include <iostream>
#include <vector>
#include <algorithm>
int main(){
  std::vector<int> v = {5,3,8,1};
  std::sort(v.begin(), v.end());
  for(auto x : v) std::cout << x << ' ';
  std::cout << '\n';
}
Download
3) Class & File I/O
// student_save.cpp
#include <iostream>
#include <fstream>
#include <string>
using namespace std;
struct Student{ string name; int id; };
int main(){
  Student s{"Alice", 123};
  ofstream ofs("student.txt");
  ofs << s.name << '\n' << s.id << '\n';
  ofs.close();
}
Download

How to run these examples online:

  1. Open Compiler Explorer (Godbolt) and paste the code, select a compiler (e.g., g++ 12.2), and run (Godbolt shows assembly/output depending on setup).
  2. Or open cpp.sh, paste code, and run (provides console I/O environment).
  3. Or download the file and compile locally: g++ -std=c++17 file.cpp -o file then ./file.

Common Theory Questions (with short model answers)

  1. Q: Explain the difference between stack and heap memory.
    A: Stack memory stores function local variables and is automatically managed (LIFO). Heap is for dynamic allocations (new/malloc) and must be freed (delete/free). Stack allocations are faster but limited in size; heap is larger but requires manual management or smart pointers.
  2. Q: What is RAII?
    A: Resource Acquisition Is Initialization β€” resource setup is tied to object lifetime. Destructor frees resource. Ensures exception-safe cleanup.
  3. Q: Explain move semantics.
    A: Move semantics allows transferring resources from temporaries (rvalues) using move constructors/assignment, avoiding expensive copies. Implemented using rvalue references (T&&) and std::move.

Cheat Sheet: Common Syntax & Commands

  • Compile: g++ -std=c++17 -O2 -Wall file.cpp -o program
  • Common includes: <iostream> <vector> <string> <algorithm> <memory> <thread>
  • Smart pointers: unique_ptr (exclusive), shared_ptr (shared ownership)

Further Reading & Tools

  • Books: "The C++ Programming Language" (Bjarne Stroustrup), "Effective Modern C++" (Scott Meyers), "C++ Primer" (Lippman, Lajoie, Moo).
  • Tools: Compiler Explorer (godbolt.org), cppreference.com (language reference), valgrind (memory debugging), sanitizers: -fsanitize=address,undefined.
Quick Links

Run code

To run code live: use Compiler Explorer or cpp.sh. Download sample .cpp files using the Download buttons then compile locally.

Exam Tips
  • Practice writing code by hand (common in theoretical exams).
  • Understand complexity of algorithms (big-O).
  • Trace pointers/ownership in examples β€” many exam bugs come from ownership mistakes.
Created for study β€” download examples, practice, and explore linked online compilers to run code.
C++ Exam Mastery β€” 30 Key Q&A

30 Essential C++ Questions and Answers β€” Full Subject Coverage

  1. Explain the difference between C and C++.
    C is procedural, focusing on functions and structures, while C++ supports both procedural and object-oriented programming, offering features like classes, inheritance, polymorphism, and templates.
  2. What are the four pillars of OOP?
    Encapsulation, Abstraction, Inheritance, and Polymorphism.
  3. What is a constructor in C++?
    A special member function that initializes an object when it is created. It has the same name as the class and no return type.
  4. Explain the difference between shallow copy and deep copy.
    Shallow copy copies member values directly, including pointers, leading to shared memory. Deep copy duplicates dynamically allocated memory to create independent objects.
  5. What is the Rule of Three/Five?
    If a class defines a destructor, copy constructor, or copy assignment, it likely needs all three (Rule of Three). With C++11, move constructor and move assignment are added (Rule of Five).
  6. Difference between stack and heap memory.
    Stack is for automatic storage with limited size and fast access. Heap is for dynamic storage with manual or smart pointer management.
  7. What is operator overloading?
    Defining custom behavior for operators (e.g., +, -, <<) for user-defined types.
  8. Explain function overloading vs overriding.
    Overloading: Same function name, different parameters within the same scope. Overriding: Redefining a base class virtual function in a derived class.
  9. What are templates?
    Templates enable generic programming by allowing functions and classes to operate with any data type.
  10. Difference between class and struct in C++.
    Default access is private in classes, public in structs. Otherwise, they are functionally similar in C++.
  11. What is an inline function?
    A function defined with the 'inline' keyword, suggesting the compiler replace calls with the function code to avoid overhead (may be ignored by compiler).
  12. What is RAII?
    Resource Acquisition Is Initialization ties resource management to object lifetime, ensuring cleanup in destructors.
  13. Explain the concept of namespaces.
    Namespaces prevent name conflicts by grouping identifiers under a unique scope.
  14. What is an abstract class?
    A class with at least one pure virtual function. Cannot be instantiated directly.
  15. What is a virtual destructor?
    Ensures correct destructor call order in inheritance hierarchies when deleting objects through base class pointers.
  16. What is multiple inheritance and its problem?
    When a class inherits from more than one base class. Can cause ambiguity (diamond problem) solved using virtual inheritance.
  17. Difference between public, private, and protected inheritance.
    Controls how base members are inherited: Public keeps access levels, private makes all base public/protected members private, protected makes them protected.
  18. What are smart pointers?
    Objects that manage dynamic memory automatically (unique_ptr, shared_ptr, weak_ptr).
  19. What is move semantics?
    Transfers ownership of resources from one object to another without deep copying, using rvalue references.
  20. What is std::vector?
    A dynamic array container in the STL supporting fast random access and automatic resizing.
  21. Difference between std::map and std::unordered_map.
    map is ordered (tree-based, O(log n)), unordered_map is hash-based (average O(1) lookup).
  22. What is exception handling in C++?
    Mechanism using try, throw, and catch blocks to handle runtime errors.
  23. Explain dynamic_cast.
    Performs safe downcasting on polymorphic types, returning nullptr or throwing bad_cast if conversion fails.
  24. What are lambdas in C++?
    Anonymous functions defined with [] syntax, can capture variables by value or reference.
  25. Difference between const pointer and pointer to const.
    const pointer: pointer cannot point to another address. Pointer to const: data cannot be modified through the pointer.
  26. What is a friend function?
    A function that is not a member but has access to the private/protected members of a class.
  27. Explain static members.
    Class variables or functions shared by all objects of the class, existing independently of instances.
  28. What is the difference between new/delete and malloc/free?
    new/delete call constructors/destructors, malloc/free do not. new/delete are type-safe in C++.
  29. What is an iterator?
    An object that points to an element in a container and allows traversal, like pointers for arrays.
  30. Explain std::unique_ptr vs std::shared_ptr.
    unique_ptr has sole ownership, cannot be copied. shared_ptr allows multiple owners, with reference counting to free memory when last owner is destroyed.
Advanced & Competency-Based C++ Questions

20 Mixed Competency-Based C++ Questions with Answers

  1. Q1: What is the difference between pass-by-value and pass-by-reference in C++?
    Answer: Pass-by-value creates a copy of the variable and changes do not affect the original. Pass-by-reference uses the actual memory address, so changes affect the original variable.
  2. Q2: Write a program to swap two numbers without using a third variable.
    #include <iostream>
    using namespace std;
    int main(){
        int a,b; cin>>a>>b;
        a = a + b;
        b = a - b;
        a = a - b;
        cout<
  3. Q3: Explain the difference between compile-time polymorphism and runtime polymorphism in C++.
    Answer: Compile-time polymorphism is achieved via function overloading and operator overloading, resolved at compile time. Runtime polymorphism is achieved via virtual functions and inheritance, resolved at runtime.
  4. Q4: Write a program to count vowels in a string.
    #include <iostream>
    #include <string>
    using namespace std;
    int main(){
        string s; getline(cin, s);
        int count=0;
        for(char c : s){
            c=tolower(c);
            if(c=='a'||c=='e'||c=='i'||c=='o'||c=='u') count++;
        }
        cout<
  5. Q5: What is the difference between stack memory and heap memory?
    Answer: Stack memory is used for static memory allocation and managed automatically. Heap memory is for dynamic allocation and must be manually managed using new and delete.
  6. Q6: Program to reverse words in a sentence (longer code).
    #include <iostream>
    #include <sstream>
    #include <vector>
    #include <algorithm>
    using namespace std;
    int main(){
        string sentence; getline(cin, sentence);
        stringstream ss(sentence);
        vector<string> words;
        string word;
        while(ss >> word) words.push_back(word);
        reverse(words.begin(), words.end());
        for(string w : words) cout << w << " ";
    }
  7. Q7: Explain how the this pointer works in C++.
    Answer: The this pointer is an implicit pointer passed to all non-static member functions, pointing to the calling object.
  8. Q8: Write a program to find GCD using recursion.
    #include <iostream>
    using namespace std;
    int gcd(int a, int b){
        return (b==0)?a:gcd(b,a%b);
    }
    int main(){
        int a,b; cin>>a>>b;
        cout<
  9. Q9: What is a pure virtual function?
    Answer: A pure virtual function is declared with =0 in a base class and must be overridden by derived classes, making the base class abstract.
  10. Q10: Write a program to simulate a simple bank account (longer code).
    #include <iostream>
    using namespace std;
    class BankAccount{
        string name;
        double balance;
    public:
        BankAccount(string n, double b):name(n),balance(b){}
        void deposit(double amt){ balance+=amt; }
        void withdraw(double amt){ if(amt<=balance) balance-=amt; else cout<<"Insufficient funds\n"; }
        void display(){ cout<<"Name: "<
  11. Q11: Explain deep copy vs shallow copy.
    Answer: Shallow copy copies only the pointer addresses; deep copy duplicates the actual data, ensuring separate memory allocation.
  12. Q12: Program to overload the multiplication operator for a Matrix class (longer code).
    #include <iostream>
    #include <vector>
    using namespace std;
    class Matrix{
    public:
        int r,c;
        vector<vector<int>> m;
        Matrix(int r,int c):r(r),c(c),m(r,vector<int>(c,0)){}
        Matrix operator*(Matrix &o){
            Matrix res(r,o.c);
            for(int i=0;i>m[i][j]; }
        void display(){ for(auto &row:m){ for(int v:row) cout<
  13. Q13: What are namespaces used for in C++?
    Answer: Namespaces prevent name conflicts by grouping identifiers under a unique scope.
  14. Q14: Program to find the second largest number in an array.
    #include <iostream>
    #include <limits>
    using namespace std;
    int main(){
        int n; cin>>n; int a[n];
        for(int i=0;i>a[i];
        int first=INT_MIN, second=INT_MIN;
        for(int x : a){
            if(x>first){ second=first; first=x; }
            else if(x>second && x!=first) second=x;
        }
        cout<
  15. Q15: Explain RAII in C++.
    Answer: Resource Acquisition Is Initialization is a technique where resources are acquired and released by objects' constructors and destructors automatically.
  16. Q16: Program to count frequency of each character in a string.
    #include <iostream>
    #include <map>
    using namespace std;
    int main(){
        string s; getline(cin, s);
        map<char,int> freq;
        for(char c:s) freq[c]++;
        for(auto &p:freq) cout<
  17. Q17: What is the difference between struct and class in C++?
    Answer: By default, members of a struct are public, and members of a class are private.
  18. Q18: Program to find the sum of digits of a number using recursion.
    #include <iostream>
    using namespace std;
    int sumDigits(int n){
        return (n==0)?0:(n%10)+sumDigits(n/10);
    }
    int main(){
        int n; cin>>n;
        cout<
  19. Q19: What is function overriding?
    Answer: Function overriding occurs when a derived class provides a specific implementation for a virtual function already defined in its base class.
  20. Q20: Program to merge and sort two arrays.
    #include <iostream>
    #include <vector>
    #include <algorithm>
    using namespace std;
    int main(){
        int n,m; cin>>n>>m;
        vector<int> a(n),b(m),c;
        for(int &x:a) cin>>x;
        for(int &x:b) cin>>x;
        c=a;
        c.insert(c.end(),b.begin(),b.end());
        sort(c.begin(),c.end());
        for(int x:c) cout<
C++ Advanced Challenge β€” 30 Complex Questions

30 Extremely Challenging C++ Questions β€” For Deep Mastery

  1. Explain the difference between type erasure and template polymorphism, and provide an example of each.
  2. Describe how to implement a compile-time finite state machine using constexpr and template metaprogramming.
  3. What are expression templates, and how do they improve performance in numeric libraries?
  4. Demonstrate how to implement a custom memory allocator for std::vector.
  5. Explain the mechanics of the C++ memory model and how it relates to multi-threaded programming.
  6. Write a lock-free stack using std::atomic and explain the ABA problem.
  7. How does copy elision work, and when is it guaranteed in modern C++?
  8. Implement a CRTP (Curiously Recurring Template Pattern) and explain its advantages.
  9. Describe the differences between intrusive and non-intrusive data structures with examples.
  10. What is SFINAE, and how can it be used to conditionally enable functions?
  11. Explain the difference between std::function, function pointers, and lambdas with captures.
  12. Implement a minimal std::variant-like type and explain how it manages type safety.
  13. Describe the purpose of placement new and demonstrate a scenario where it is essential.
  14. Implement a type-safe heterogeneous container without using std::any or std::variant.
  15. What are memory barriers, and how are they applied in C++ atomic operations?
  16. Explain the SSO (Small String Optimization) in std::string and how it affects performance.
  17. Write a constexpr parser for a simple arithmetic expression.
  18. How can you implement multiple dispatch in C++ without using external libraries?
  19. Explain the difference between std::aligned_storage and std::aligned_alloc and their use cases.
  20. Implement a compile-time prime number generator using template metaprogramming.
  21. What is the difference between sequentially consistent and relaxed atomics?
  22. Write a custom iterator that generates Fibonacci numbers lazily.
  23. Explain how to use tag dispatching to optimize function overload selection.
  24. Implement a thread pool with work-stealing queues in modern C++.
  25. Describe the difference between SSO and rope data structures for string manipulation.
  26. Write a template metaprogram to compute factorial at compile-time and explain its limitations.
  27. Explain the difference between policy-based design and strategy pattern in C++.
  28. Implement an observer pattern using variadic templates.
  29. Describe the rules and pitfalls of constexpr virtual functions in C++20.
  30. Write a compile-time regular expression matcher using C++ templates.
C++ Deep Questions & Answers with Real-life Examples

30 Complex C++ Questions and Answers with Real-life Examples

  1. What is type erasure and how does it differ from template polymorphism?
    Answer: Type erasure hides a type’s concrete details behind an interface at runtime, allowing different types to be used interchangeably without exposing their implementation. Template polymorphism is resolved at compile-time by generating code for each type.
    Example: Imagine a universal power adapter (type erasure) that lets you plug in any device without knowing its specific plug type at compile-time. Templates are like making specific adapters for each device during manufacturing.
  2. How can constexpr and template metaprogramming be used to create a compile-time finite state machine?
    Answer: Use constexpr functions and templates to define states and transitions evaluated at compile-time, ensuring zero runtime overhead.
    Example: Like designing a vending machine’s state transitions (waiting, selecting, dispensing) fully before it’s built, so it operates without runtime checks.
  3. What are expression templates and how do they improve performance?
    Answer: Expression templates build a parse tree of operations instead of evaluating intermediate results, minimizing temporary objects and enabling optimizations.
    Example: Like batching grocery items instead of scanning each individually, speeding up checkout.
  4. How to implement a custom memory allocator for std::vector?
    Answer: Provide a class with allocate/deallocate methods managing a memory pool, and pass it to vector as a template parameter.
    Example: Like managing your own warehouse space instead of renting storage from a third party.
  5. Explain C++ memory model in relation to multithreading.
    Answer: Defines how operations on memory appear across threads, ensuring consistency and ordering via synchronization primitives.
    Example: Like multiple chefs sharing ingredients β€” proper communication (locks) prevents chaos.
  6. Write a lock-free stack and explain the ABA problem.
    Answer: Use std::atomic for head pointer with compare_exchange. ABA occurs when a location changes from A to B and back to A, fooling checks.
    Example: Like a book borrowed and returned so quickly the librarian thinks it was never taken.
  7. What is copy elision and when is it guaranteed?
    Answer: Compiler optimization removing unnecessary copy/move operations. Guaranteed in return value optimization (RVO) in C++17.
    Example: Like directly delivering a package instead of moving it through multiple hands.
  8. Explain the Curiously Recurring Template Pattern (CRTP).
    Answer: A class inherits from a template instantiated with itself, enabling static polymorphism.
    Example: Like a child teaching their own parent how to behave.
  9. What is SFINAE and how is it useful?
    Answer: β€œSubstitution Failure Is Not An Error” enables function template overloads to be discarded if substitution fails, allowing conditional compilation.
    Example: Like trying on different shoes β€” if one doesn’t fit, you try the next without error.
  10. How do std::function, function pointers, and lambdas differ?
    Answer: Function pointers point to a fixed function, lambdas can capture state, and std::function wraps any callable, allowing runtime polymorphism.
    Example: Function pointer is like a fixed phone number; lambda is a smartphone with notes; std::function is a receptionist forwarding calls.
  11. What is placement new and when should it be used?
    Answer: Constructs an object at a given memory address without allocating new memory.
    Example: Like building furniture directly inside a room instead of assembling elsewhere and moving it.
  12. Explain small string optimization (SSO) in std::string.
    Answer: Short strings are stored directly inside the string object, avoiding heap allocations.
    Example: Like keeping frequently used tools right in your pocket instead of the garage.
  13. What is the ABA problem and how to prevent it?
    Answer: Problem in lock-free algorithms when a location changes from A to B and back to A, misleading atomic operations. Prevent using version counters or hazard pointers.
    Example: Like mistaken identity when someone quickly changes back to their original uniform.
  14. How to implement multiple dispatch in C++?
    Answer: Use visitor pattern or dynamic_cast chains.
    Example: Like a customer choosing service based on both product and payment type.
  15. What is tag dispatching and how does it optimize overloads?
    Answer: Uses tag types to select function overloads at compile time for better specialization.
    Example: Like sorting mail by priority tags instead of opening every envelope.
  16. Explain the difference between sequentially consistent and relaxed atomics.
    Answer: Sequentially consistent atomics enforce a strict order of operations across threads; relaxed allow reordering for performance.
    Example: Like a strict traffic light versus a free-flowing intersection.
  17. How does move semantics improve performance?
    Answer: Transfers resources without copying, avoiding expensive deep copies.
    Example: Like handing over car keys instead of moving the car itself.
  18. Explain how std::variant works.
    Answer: Type-safe union storing one of several types, tracking the active type.
    Example: Like a Swiss army knife, holding different tools but one selected at a time.
  19. What is constexpr and why is it useful?
    Answer: Functions or variables evaluated at compile time for performance and guarantees.
    Example: Like pre-baking a cake so it’s ready to eat instantly.
  20. Describe how you’d implement a thread pool.
    Answer: Create worker threads waiting on a task queue, dynamically assigning jobs.
    Example: Like having multiple chefs working on different dishes in a busy kitchen.
  21. What are expression templates and how do they help with operator overloading?
    Answer: Delay evaluation of expressions to optimize chained operations.
    Example: Like preparing an entire recipe before cooking, instead of step-by-step.
  22. Explain virtual functions and vtable mechanism.
    Answer: Virtual functions enable runtime polymorphism via a table of function pointers (vtable).
    Example: Like a universal remote controlling different devices with specific buttons.
  23. What is a lambda capture and why is it important?
    Answer: Mechanism for lambdas to access variables from surrounding scope by value or reference.
    Example: Like writing a grocery list that includes items from your pantry (captured) or asking your roommate to add fresh items (reference).
  24. How does std::shared_ptr implement reference counting?
    Answer: Maintains a count of references and deletes object when count reaches zero.
    Example: Like roommates sharing rent β€” when the last roommate leaves, the lease ends.
  25. What is the difference between dynamic_cast and static_cast?
    Answer: dynamic_cast performs runtime checked casts; static_cast is compile-time and unsafe for downcasts.
    Example: dynamic_cast is like checking ID before entering a club; static_cast is guessing without checking.
  26. Explain memory alignment and padding.
    Answer: Compiler arranges data for efficient access, sometimes adding padding bytes.
    Example: Like placing books on shelves with spaces to avoid overcrowding.
  27. What is CRTP and where is it used?
    Answer: Static polymorphism via templates; used to avoid virtual function overhead.
    Example: Like teaching yourself piano by watching recordings rather than live lessons.
  28. How can SFINAE be used to detect if a class has a specific member function?
    Answer: Use template tricks to enable overload only if member exists.
    Example: Like trying to open a door only if it has a handle.
  29. What is a memory leak and how can smart pointers help prevent it?
    Answer: Memory leak is lost allocated memory; smart pointers automate deallocation.
    Example: Like leaving lights on in an empty room wasting electricity.
  30. Explain the use of noexcept and its benefits.
    Answer: Indicates a function does not throw exceptions, enabling optimizations.
    Example: Like a guaranteed safe elevator ride, so the system can skip safety checks.
  31. How do you implement the observer pattern in C++?
    Answer: Subjects notify observers about state changes, usually via function pointers or std::function.
    Example: Like subscribers getting notified when a YouTube channel uploads a video.

Reference Book: N/A

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